Impulse 0
- Germans place interdiction in Ginkel Heide
- British repair the Son bridge.
Impulse 1
- Germans activate Cleve and move two units to Nimegen
- British activate UK and bring in 1AB reinforcements loosing one to interdiction
- Germans activate Panerden and bombard Arhem "spending" one 1AB battalion
- Allies assault Best causing 1 CP. Spend German infantry battalion
- Germans activate Panerden and move units to Huissen and Bemmel using the ferries
- Allies activate Woensel. Move XXX Corp recon battalion to Overasselt linking XXX to 82nd airborne areas.
- Free activation of Zone F. Use highway movement to move units to Overasselt. Gain XXX Corp reinforcements for crossing ihe Maas.
- Germans activate Reichswald and move all units to Nijmegan.
- Allies activate K and bring in 101st reinforcements to St Oedenrode. unit move to Woensel.
- Free activation of Zone F - move infantry to Eindoven and EErde.
- Germans activate Lichtenbeek and attempt infiltration into Oosterbeek. Armor succeeds infantry fails and is thrown back Disrupt 1.
- Allies activate Overasselt and attempts bridge repair and succeed. 82nd battalion assaults across the canal and defeats the FT taking Hatert.
- Free activation of Zone F. Use highway movement to move units to Hatert.
- Germans activate Zone B and move to Arnhem.
- Allies activate Groesbeck and assault Wyler with to 82AB battalions eliminating the Flak tower.
- Free activation of Zone F. Move 43rd division artillery to Veghel.
- Germans activate Arnhem and move mech. infantry to Pannerden.
- Allies activate Renkum and assault Oesterbeek.
- Germans activate Zone A and move to Arnhem
- Allies activate Ginkel Heidi and assault Wolfheinze.
Impulse 9
- Germans activate Ede and assault Ginklese heise causing 1 CP
- Allies activate UK and bring in 82nd AB artillery to Groesbeek.
- Weather change!
- Germans activate Delen and infiltrate FLAK into Wolfheinze
- Allies activate Vaalkenswaard and move artillery up the road to Uden. Turn Ends
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